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How to conceptualize an Architectural Project?

Are you going to make an Architectural Project and do not know where to start? Do not worry, here we tell you!

The conceptualization is a fundamental part and the beginning of all great Architectural Project, here we explain a process through which you can conceptualize.

conceptualize

Today in Arquinétpolis we will talk about a very important and fundamental issue for every Architect: The conceptualization of an Architectural Project. There are many definitions and valid conceptual processes to design, each Architect over the years is following their own methodology. However, in the end all seek to achieve the same result, lay the foundations to develop an integral Architectural Project.

Conceptualize

The idea of ​​the concept in Architecture is quite subjective and we repeat, everyone has their own definition and creative process, however many can be based on a generalized form or idea or on an architectural style that they have developed with the step weather. The concept is the essence in itself of the design in the architecture, it is understood as the passage of a subjective idea to a materialization of the same having the architectonic drawing like means to capture it.

Trial and error in conceptualization is the bread of every day, all concepts and first ideas require adapting to different circumstances that we can find on the road such as: Sizing, landform, etc. However, you should not lose sight of the fact that your concept should solve the problems raised for this project. The architectural project must be seen as a single entity in itself, but it is also composed of a certain number of individual spaces that have to harmonize with each other.

Architectural drawing is the architect’s basic tool that allows him to express his perception of space and form. Always try to express concepts or ideas through perspectives, elevations or any type of sketch or angle that allows us to get closer to a comprehensive solution.

The creative process of Architecture can have many elements, however, some Architects have worked it in the following way:

  • Analysis and study of the Project. It is the first phase of the creative process, it is necessary to gather all the necessary information to be able to elaborate the architectural project. This phase concludes with the elaboration of the architectural program that will allow us to know exactly the demand of spaces of the project.
  • Bindings and Zoning Once the Architectural Program. Has been drawn up, you can continue to create design diagrams that allow you to develop a sequence of design and operation of the project, usually the projects are divided into zones. For example, a house can be divided into “day zone”, “night zone” or “social zone”, “intimate zone” and “service area”, based on it you can organize your spaces to achieve a design functional.
  • First ideas or concepts. In this part of the creative process is when they begin to emerge the first ideas or sketches of what is intended, some can start from the functional, others from the form, or in any case others based on a defined architectural style. The trial and error and concepts in the form of a sketch are fundamental to begin to develop a design and a way to solve the problems raised at the beginning.
  • Match. The game are the first solutions outlined and in elaborated with architectural drawing where a solution or proposal for the project is expressed, usually they are made by hand raised and are architectural and raised floors.
  • Preliminary. The blueprint is what precedes the architectural project and is a solution that can be modified before moving to the final Architectural Project, usually is what is usually presented to the client as a proposal.

Primary Ideas

We can approach the conceptualization of a project from the formalism or from a “generatrix idea”, the idea generatrix in this case is a particular form (can be organic or inspired by some element) and from there start to develop the form for the own project. Other architects first approach and compose the relationship between the spaces and their connection and then enter the aesthetics and shape the project.

Either way they are valid and precisely provide the architect with his own “style” of design, it is important to stimulate creativity in all its dimensions, both in 2D and 3D. The plans and the models at the end of the day are a graphic and expressive representation of our concept, if the plans are not capable of expressing a concept at the end they only become mere technical drawings.

Shape

In formalism always first imagine the form and it adapts to the constraints and conditions that we have such as land, climate, etc. In this case, the conceptual idea always comes from an iconic form that is taken as a reference or inspiration to develop the project, organic forms are the most spectacular and aesthetically provide more.

However, as we all know, it is more difficult to work them and adapt them to the spatial standards of today. In Universities and study centers, creativity and the student’s familiarity with the forms are always stimulated through fundamental subjects where, through pictures, compositions with a special theme are made.

Not delete

A recommendation that I make personally is that they draw a lot, trial and error is always important in conceptualization and design. Make enough drawings that allow them to fully understand your concept or your form, another important point is NOT TO DELETE.

It is never necessary to erase since many times we can collect ideas from one drawing and another and in the end form a new one, an error that many of us make at the beginning or at the time of students is to think only in 2 dimensions or think “on the ground”, we should always think about the 3 dimensions, the plan drawing is only a view of our project but we should always draw thinking of a unit.

Creating

Another important tool when designing and creating are conceptual models or volumetric models as they give us a better perspective of the form and how our project would look, it is not necessary to spend or implement thousands of materials, you can make these models with waste material as they are merely representative and volumetric.

I hope these tips are useful for you, this is the basics we need to know to conceptualize an Architectural Project, we hope these tips and advice are useful for you. Remember that to find content like this you have to visit and recommend: http://www.arquinetpolis.com